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Old Sep 07, 2006, 03:14 AM // 03:14   #581
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Quote:
Originally Posted by Wrynn
Im still waiting on a valid argument against it besides "ZOMG MY TIME WAS WASTED" or "BUYING SKILLS MAKES YOU A BETTER PLAYER THAN ME"

Because thats all im seeing from the "disagree" side.
Your obviously VERY short sited then, but then all pvpers are. So no supprise there. Because there have been other points against this. 1) Its gives an UNFAIR advanatge to people who can afford against those that can't. 2)Its the start of the slippery slope to selling other money over time items. EG Lvl 20 RP charactes, Titles, Fame etc. One could argue that rank, fame and titles are all ready for sale with this.

Why should a SMALL minotity of moaning players (ie pvpers) get to control what the VAST majorty of players want and how they play. This is NOT game is not soley or even majorly about pvp, and before you start telling that is it. IF one of the lead designers of this game says this a PVE game then thats what it is. I think its about time we (pvers) start to exert our presense and do something about this group of moaners who are trying to ruin GW.
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Old Sep 07, 2006, 06:00 AM // 06:00   #582
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Quote:
Originally Posted by Spike
Your obviously VERY short sited then, but then all pvpers are.
So you go and make stereotypes, thats not a good way to start a debate.

Quote:
Originally Posted by Spike
So no supprise there. Because there have been other points against this. 1) Its gives an UNFAIR advanatge to people who can afford against those that can't.
Lots of people have said it, not one person has explained how.

Quote:
Originally Posted by Spike
2)Its the start of the slippery slope to selling other money over time items. EG Lvl 20 RP charactes, Titles, Fame etc. One could argue that rank, fame and titles are all ready for sale with this.
Im not short SIGHTED.
It in no way shape or form is in any way unbalanced.
Just because someone has every skill avalible means jack.
I know what skills to put on my bar, that makes me a better player, NOT having all of them.
80% + of the skills are never used in "serious" pvp. Ever.
So what advantage does this bring? None. Just because someone HAS migraine unlocked doesnt mean they know what to do with it, how to keep it on, etc. Just because someone has WoH doesnt mean they fully understand how good of a skil it is. Just because someone has (insert crappy elite here) doesnt mean they know its trash. (And dont start the argument of "well this skill COULD be good" there are LOTS of complete trash elites, and this isnt the place to discuss it)

And why would this affect anyone BUT pvpers? How does this change pve AT ALL? The effects on the state of the game as a whole are MINIMAL.
So some RA person gets all their skills before someone else, so what? This means NOTHING.

As far as a slippery slope? Whatever. Its a cop out excuse used by those who are against it for whatever reason. ANet is NOT going to be selling specced out PvE characters. EVER.

NOT ONE SINGLE PERSON HAS EXPLAINED HOW RANK AND FAME ARE SOLD BECAUSE SOMEONE CAN BUY SKILLS.
ALL of you against it are STILL acting like having UAS somehow makes you AUTOMATICALLY as good as someone like Bloodlight Eyes or Soul Wedding.
Just because you can now copy EviLs Mo/A builds doesnt mean you know how to manage your energy with that build. Doesnt mean you know exactly how the skills will heal people with them. Doesnt mean you know whens a good time to use DE or Return.
NOTHING replaces skill learned over time. EVER.
Having all of the skills does not infuse you with the power of thousands of hours in top level gvg and tombs.
So you know what? You argument is null, in no way shape or form is rank and fame for sale here. Try and argue that its for sale, Ill void out everything you throw at me.

Quote:
Originally Posted by Spike
Why should a SMALL minotity of moaning players (ie pvpers) get to control what the VAST majorty of players want and how they play. This is NOT game is not soley or even majorly about pvp, and before you start telling that is it.
Like it or not, PvP is the endgame. Get over it, this is a very very old discussion, and if you happen to go back in time, youll find out that ANet never expected the PvE content to become as popular as it is. Sorry, this comment is flat out wrong.

Quote:
Originally Posted by Spike
IF one of the lead designers of this game says this a PVE game then thats what it is. I think its about time we (pvers) start to exert our presense and do something about this group of moaners who are trying to ruin GW.
Hrmm, this is pvp ONLY content, last I checked, this is what pvpers wanted, and this doesnt affect pve in the slightest, so why should a lot of people with NO stake in the matter have a say in it?

Like it or not, pvp is the end game content. Thats where ANet wanted you to end up with their game. This is not debatable. Why do you think IWAY still exists? Despite the utter HATRED of it by most people in tombs? BECAUSE IT GETS THE REGULAR MASSES PVPING.

Pve has ruined viable pvp skills because of use by farmers, so should we be pissed at you for ZOMG U RUINED OUR BUILD.

So when the pvpers want something, ANet listens. And apparently enough pvpers wanted this in some form. And they delivered.

If you can give me ONE good example of how this in ANY way affects the people who enjoy pve and dont want to pvp, I might listen to what you have to say, but up to now, you have baseless claims about some yadda yadda and some flim flam.
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EDIT:
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Its not a dangerous trend yet. Yes the possibilities are there, but there is nothing that says you HAVE to buy the skills to be competative in the game. There is ZERO clear advantage to buying the skills as an experienced pvper (if you arent already UAX, or close, theres really no point) except to possibly bring a second account up to speed quickly.
Those "six" arguments mentioned are basically the SAME argument, just different points within the same overall topic of "ANETS GONNA MAKE YOU PAY TO BE COMPETATIVE" Which will not happen. If it does, there will be such a huge exodus of players from the game as to kill any and all profit margins potentially gained from offering such a thing.
Personally, the skill unlocks dont bug me, why? The same thing everyone else is saying, It doesnt mean a damn thing having the skills and not knowing how to use them.

All of you naysayers STILL have yet to counter why it is that you seem to think that buying skills automatically makes you rank nine+ and top 10 gvg material on the spot.
And even if they COULD somehow figure out how to impart the wisdom of hundreds or thousands of hours playing, well, then they just made a mint because everyones gonna want that tech.

In the forseeable future, I think it wouldnt be unreasonable to see custom green weapons (immediatly customized for the characters account, spawned just like pre-order weapons)
and the ability to purchase said item. However it would have to look DAMN good to justify me buying it. (And now, Im not talking unbalanced stuff, like if they started selling the old rockmolder or something) Im talking simple stuff, the purchasable greens would have the same stats as existing weapons in the game, but they would just have a limited skin.
This wont "kill the market" because overall golds and collectors and crafters still give you a bit more options as far as what you want. Id probably be annoyed if you could pay for custom hair styles and faces, but there was no option within the game to do so (ie: paying could get you DIFFERENT, not available in game hairstyles or something)

Last edited by Wrynn; Sep 07, 2006 at 08:00 AM // 08:00..
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Old Sep 07, 2006, 08:12 AM // 08:12   #583
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Quote:
Originally Posted by Spike
Your obviously VERY short sited then, but then all pvpers are. So no supprise there. Because there have been other points against this. 1) Its gives an UNFAIR advanatge to people who can afford against those that can't. 2)Its the start of the slippery slope to selling other money over time items. EG Lvl 20 RP charactes, Titles, Fame etc. One could argue that rank, fame and titles are all ready for sale with this.

Why should a SMALL minotity of moaning players (ie pvpers) get to control what the VAST majorty of players want and how they play. This is NOT game is not soley or even majorly about pvp, and before you start telling that is it. IF one of the lead designers of this game says this a PVE game then thats what it is. I think its about time we (pvers) start to exert our presense and do something about this group of moaners who are trying to ruin GW.
wow dude you are so far off base i dont even know where to begin with this.

1) no on ever forced anyone to buy this. if you chose to buy this its on your own accord and own money. if you dont buy it grind out all the skills like the rest of us had too.
2) anet will never sell items/money/lvl 20 chars, titles, fame, or rank with this. This would totally ruin the in game economy and balance of the game, and just because you have every skill unlocked, doesnt mean you have the skill to use them.

I was origionally against this update as i felt it was unfair that they introduced this now and forced the veteran players to have to force their way through pve to obtain things they werent able to use (premades used to suck ass royally) but looking back on this, from a pvp only standpoint its a good idea in its essence, just poor timing.

PVP is, was, and always will be the entended endgame for guildwars. this has been the same throughout the history of the game. IN NO WAY has anyone ever said this was primarily a pve only game. The main focus behind guild wars was that you played through the storyline to unlock items/skills/runes for pvp. why else would the unlocks and the pvp only characters be there? Think abotu this also, what is better for displaying your game to attract viewers/buyers/players at an expo, someone either getting ran, powerleveled or farming... or having a tournament such as the GWWC or the GWFC (Guild wars world championships and guild wars factions championships for the pve players or the newer players)?

Most skill updates are coordinated THROUGH pvp balance as was intended. why some havent been updated for pvp is beyond me as they have been biched about for ages now... but no skill balances besides maybe the prot-bond and aoe update were ever introduced for pve only updates. Every major skill update has affected pvp 100x more than its affected pve with the exception of one or two as suggested. Items have been changed/removed/restored/added/etc.. based on pvp characters such as the origional hod swords or the hod helms which caused a major imbalance in the PVP content. they didnt do it to disuade running or to disuare farmers. they did it because they were not available for pvp only characters.

also pvp players are not as pve nub as you like to think. yes while some are elitest jackasses (insert whoever you have run into here that pissed u off in pvp), the majority will help out lots of people and also pve as well. Why do you think that the first group to beat Urgoz's Warren, known to be one of the hardest missions in the game, were a pug group composed of pvp players? Why do you think observer mode was invented? to try to give the newer players a chance to learn placement, tactics, builds for pvp playstyle. the new premades were also made with the intention of having newer plaers be able to break into pvp and have a USEFUL build.

Its not that PVP players are trying to take over your game... far from it. PVP players could care less what you do in pve or how much you can farm. PVP players want balance and equality with this game which is why PVP players push harder and more agressively for things to be done, and bitch louder and stronger when they screw things up.
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Old Sep 07, 2006, 09:04 AM // 09:04   #584
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The only addendum that I would have to add to yichi's post, is that ANet does have certain skills made for pve that dont work well in a pvp context, and vice versa, although the majority are designed to be used in both.

Well, and apparently some skills that are there as a joke, but well, thats a whole different discussion.
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Old Sep 07, 2006, 02:43 PM // 14:43   #585
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Quote:
Originally Posted by MistressYichi
Why do you think that the first group to beat Urgoz's Warren, known to be one of the hardest missions in the game, were a pug group composed of pvp players?
Simple because everyone else in the Alliance where forbidden to do the mission until the "selected elit pug" had beaten it.

Quote:
Originally Posted by MistressYichi
Why do you think observer mode was invented?
So the "uber" guilds could show off, ofcourse

Quote:
Originally Posted by MistressYichi
Its not that PVP players are trying to take over your game... far from it. PVP players could care less what you do in pve or how much you can farm. PVP players want balance and equality with this game which is why PVP players push harder and more agressively for things to be done, and bitch louder and stronger when they screw things up.
It is well past the time when PvP and PvE need's to be separated in to 2 separet games, the PvE side of the game is big enough to stand on it's own financially, and judging by the way A-Net looks after the PvP side they should be ok aswell.
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Old Sep 07, 2006, 02:53 PM // 14:53   #586
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look, Minus sign, that was a nice post,

I don't agree with all you are saying but not going to start quoting etc...

I just want to say: Yes, Anet shouldn't sell PvE items/armours/... or what else for real life money, and actually I don't think they will do this, but its good that ppl like you show what some of those nay sayers actually mean by this but don't express their point of vieuw good.

But do you rly think that Anet will just ruin the economy? this addition ONLY affects PvP players and has nothing to do with PvE.

I still don't see what you mean with RA players with these UAS having an advantage over RA players without, but oh well, imo RA isn't rly a discussion.

But 99% of the nay-sayers don't have valid points, the only valid argument in this discussion is what Anet is going to add in the future and its very good to have this discussion. When Anet descided to add PvE content into the store, well then I will join nay-sayers side, but imo this will never happen.
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Old Sep 07, 2006, 02:56 PM // 14:56   #587
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Quote:
Originally Posted by Stockholm
Simple because everyone else in the Alliance where forbidden to do the mission until the "selected elit pug" had beaten it.

So the "uber" guilds could show off, ofcourse

It is well past the time when PvP and PvE need's to be separated in to 2 separet games, the PvE side of the game is big enough to stand on it's own financially, and judging by the way A-Net looks after the PvP side they should be ok aswell.
omg... dividing PvE and PvP into 2 sepperate games?... geez, what a stupid idea.

observer mode is for the uber guilds to show off.... right, nice statement, GG.
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Old Sep 07, 2006, 03:54 PM // 15:54   #588
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This thread has run its course. If you want to start a PvE vs PvP debate, do it elsewhere, but next time don't ruin other threads.

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